package test.data {
	import gear.data.BinaryHeap;
	import gear.core.Game;

	/**
	 * @author admin
	 */
	public class TestBinaryHeap extends Game {
		override protected function startup() : void {
			var bh : BinaryHeap = new BinaryHeap();
			bh.push(5);
			bh.push(4);
			bh.push(8);
			bh.push(190);
			bh.push(1);
			bh.push(180);
			bh.push(3);
			var size : int = bh.size;
			for (var i : int = 0;i < size;i++) {
				trace("value=", bh.shift());
			}
		}
	}
}
